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Layer Panel


Plant Properties

  • Position Type


Animal Properties

  • Position Type


Water Properties

  • Position Type


Other Model Properties

  • Position Type


Step 1 is to create a geometry with texture and map layers:

Step 2 is to add static models at their layers respectively:

Step 3 is to add water material inside a polygon area:

Step 4 is to add animated and moving spatial objects:

Step 5 is to translate the custom world on a virtual earth:

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ID X Y Z



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Seperate Lines Polyline
Calculate Distance (S) Calculate Angle (G)

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only for testing

All form fields are required.

only for testing

All form fields are required.

All form fields are required.

only for testing

All form fields are required.

only for testing

All form fields are required.